Football Video Gaming & Meanings Given to Race
Exploring how football video games shape perceptions of race and inclusion.
Overview
This 5-year project (starting in 2026) focuses on the popular practice of football video gaming that engages many millions of young people worldwide. The popularity of football video gaming applies especially to the ‘EA FC’ game, formerly known as the ‘FIFA game’. Its popularity positions the game as an informal learning site for ideas about societal issues. This includes ideas about race and ethnicity, given the racial/ethnic diversity of the digital players in the game. EA FC assigns meanings to the racially diverse (digital) players, but in a different way from mainstream sports media, which requires new research. This research project will address this.
The project will not only look at the actual content of the game but also attend to its development/production, and to how streamers, as influential figures in gaming culture, shape their community’s perceptions and attitudes of in-game footballers in relation to race. The question of relevance is what messages about race and ethnicity are conveyed to those engaged in football video gaming, and how these messages are developed by game developers and shaped by players who stream the EA FC game content.
To further boost its impact, the project will also explore football video gaming as a site of change. Specifically, we aim to cooperate with the industry to further foster football video gaming's inclusionary potential and increase ‘racial-consciousness’, using a practical intervention which we call ‘equity conversation'.
Ongoing
To be recruited
Lead Researcher
Funding: Dutch Research Council (NWO) – NWO-M scheme
Duration: 5 years (starting 2026)
Main locations: Rotterdam, with additional data collection in Vancouver and Bucharest (EA FC studios)
“Football gaming mirrors society’s racial narratives and offers a space to challenge and redefine them”
Project Team
Dr. Teresa De La Hera
Researcher
Key Goals
To examine how EA FC represents race and ethnicity through its digital football players and how these meanings differ from mainstream sports media.
To explore how streamers and gaming communities shape perceptions of race and identity within football gaming culture.
To collaborate with industry partners to foster inclusion and raise racial awareness through practical interventions such as the “equity conversation.”
Methodology
Content Analysis
The project conducts content analysis of EA FC’s in-game materials to understand racial representations
Interviews
It includes interviews with developers, streamers, and players to capture diverse perspectives on race in gaming
Participant Observation
Used to study how race-related meanings are produced and negotiated within gaming and development spaces